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NEW RELEASES: ELTON, LDR AND MO' MONEY
"Lockdown" and Lana. (10/25a)
HITS LIST, FOR YOUR CONSIDERATION
Grammy-themed, just like our latest print magazine. (10/25a)
NEAR TRUTHS: ROLLING
IN THE STREAMS
Audiences embrace Adele regardless of the platform. (10/25a)
KAREN KWAK TO LEAD
WARNER A&R
Aaron's latest hire. (10/25a)
ON THE COVER:
OLIVIA RODRIGO
Can you hear the Grammy buzz? (10/25a)
ADELE ADELE ADELE
Adele; Adele Adele?
ADELE ADELE ADELE ADELE ADELE ADELE
A... dele?
ADELE ADELE
Adele Adele; Adele.
ADELE ADELE ADELE ADELE
(Adele.)
Pub Crawling
NMPA STRIKES DEAL WITH ROBLOX
9/27/21

The National Music Publishers’ Association and the wildly popular gaming company Roblox today (9/27) announced an agreement that settles any previous claims against Roblox and sets the foundation for future partnerships with global publishers.   

It also settles claims filed by NMPA members and offers an industry-wide opt-in open to all eligible NMPA publishers. The agreement also allows members to pursue their own licensing deals. Roblox boasts 48 million daily active users, second only to TikTok’s 50 million DAU.

“Roblox understands that music has the potential to play a more integral role on its platform," said NMPA President & CEO David Israelite. “I appreciate Roblox’s willingness to work with us in pursuit of advancing the interests of publishers and songwriters and look forward to seeing how they expand virtual experiences through music. Now if you'll excuse me, I have a date with Bee Swarm Simulator.” 

“We strive to offer experiences that bring millions of fans together with the songwriters and artists they love,” said Roblox Vice President, Global Head of Music Jon Vlassopulos. "Roblox currently enables labels and publishers to reach millions of fans at once in hyper social, immersive environments such as launch parties and virtual concerts. We are committed to partnering with the music industry, as a whole, to create an exciting new social era of the music business.”

With Roblox’s NMPA agreement and label deals with TikTok, Twitch and Triller, the biz appears to have monetized most of the major social apps. How might music be further "gamified" to expand its reach and revenue? We'll let you know after the next round of Super Power Fighting.